Videogames

Kiss Of Undeath

When: January 2026
Where: https://doubleh.itch.io/kiss-of-undeath
Made for "Sealed with a Kiss Jam" of 2026.
Composer.

Puppets

When: October 2025

Where: https://maurmischief.itch.io/puppets
Composer/Sound Designer.
 

Fire And Dice

When: October 2025

Where: https://azumar.itch.io/fire-and-dice

3-day GameJam with ScoreSpace.
Composer/Sound Designer, Artist and Developer to lesser extent.

Squarevolution

When: September 2025

Where: https://azumar.itch.io/squarevolution
Developer/Composer/Sound Designer.
 

Wormhole Chaser

When: June 2025

Where: https://boingthe2nd.itch.io/wormhole-chaser

3-day GameJam with ScoreSpace.
Composer/Sound Designer.

Up Words

When: April 2025

Where: https://boingthe2nd.itch.io/up-words

3-day GameJam with ScoreSpace. Composer/Sound Designer. Won ScoreSpace Choice vote, 2nd in gameplay and 3rd in sound. Currently being reworked into a discord game on the ScoreSpace Discord.

Space Bunnies

When: March 2025

Where: https://gamemasterthe1.itch.io/spece-bunnies

3-day GameJam with Mini Jam.
Composer, and I worked with another Composer:
https://www.elizabethbeckermusic.com/

DuckDash

When: February 2025

Where: https://little-liviethen.itch.io/duckdash

3-day GameJam with ScoreSpace.
Composer.

BioBot

When: July/August 2024

Where: https://ilmas.itch.io/bio-bot

3-day GameJam with ScoreSpace.
Composer and most sound design.


Audio-focused Projects

VRChat, SuperCollider, and OSC - Dynamic Vocoder with Contact Senders/Receivers

When: March 2026
Where: https://www.youtube.com/watch?v=iCIgfHGYWnw
Using SuperCollider and OSC, I developed a script and avatar that can dynamically change audio via interactions from other players. This project involved the use of Blender, Unity, Open Sound Control, SuperCollider, and VRChat. Two functions that were created from this were dynamic vocoders, and two theremin-like instruments by the use of buttons found on a table that is spawned from the avatar.

© 2025 Brandon Davis.